Hopefully this isn't asking you t divulge too many secrets, but...
Are the formulas you're using for works such as this and others ( [link][link] [link] ) even in the public database? Because if so I cannot seem to find them.
Thanks ! All of them use these private evolution of SFBMII.
To get something more or less similar in SFBMII : 20060813 : Use the "Strip" noise function, put the rotation step to zero, use "Sharp" as Flavour 1... 20090202 : It uses some elaborate Truchet noise function, you won't be able to get the "framed" effect... But again, using the "Truchet" noise function, putting the rotation step to zero, using "Sharp" as Flavour 1 will give you something with the same flavour. 20090114 : I already explained in the comments for this image. Alternately, you can try using another flavour for Flavour 1, and use "Sharp" in Flavour 2.
Are the formulas you're using for works such as this and others ( [link] [link]
[link] ) even in the public database? Because if so I cannot seem to find them.
Great work on this and all your others too!
To get something more or less similar in SFBMII :
20060813 : Use the "Strip" noise function, put the rotation step to zero, use "Sharp" as Flavour 1...
20090202 : It uses some elaborate Truchet noise function, you won't be able to get the "framed" effect... But again, using the "Truchet" noise function, putting the rotation step to zero, using "Sharp" as Flavour 1 will give you something with the same flavour.
20090114 : I already explained in the comments for this image.
Alternately, you can try using another flavour for Flavour 1, and use "Sharp" in Flavour 2.
HUGE amounts of thank yous for the tips.
Boy do I feel sheepish now.